MATLAB SIMULINK 3D ANIMATION - S Guida Utente Pagina 160

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5 Build Virtual Reality Worlds
5-18
Create a Sphere
Your next task is to add a sphere between the two boxes. This section assumes you have
completed the tasks described in “Add VRML Nodes” on page 5-11.
1
To make it easier to focus the tree structure pane on the nodes that you want to
add, collapse the B1(Transform) and B2(Transform) nodes.
2
In the tree in the left pane, click ROOT node.
3
Add a Sphere node. The 3D World Editor includes a library of VRML objects for
building a virtual world, including a Sphere object.
Add a Sphere library object using the following sequence of menu selections.
From the list of Component Library folders, select the Shapes folder, and then select
the Sphere.wrl file.
4
Select the Transform node and name it S.
With the S Transform node fully expanded and the other Transform nodes
collapsed, the 3D World Editor looks like the following graphic.
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